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    Their names are immortal: Dracula, Frankenstein's Monster, The Mummy. Now, together for the first time, we hear these three classic monsters battling each other for their very existences. When Van Helsing gets reports of vampire attacks in Turin, he discovers that there is more going on their than he realizes. Soon he is not only after a vampire, but also a mummy hell-bent on resurrecting its lost queen. But the resurrection spell raises more than just a pharaoh of old; it brings life back to an old, familiar foe: Count Dracula. The vampire wants revenge on the man who slayed him, and he is willing to do anything to get it. To complicate matters, there is a large brute terrorizing the city, who is being hunted by its creator, Dr. Frankenstein. This monster, wanting little more than to be left alone, goes on a killing spree that draws the attention of not only Van Helsing, but of his monstrous foes as well. Who will survive the encounter when these three monsters finally meet? And will anyone be left alive when they win? This is the monster movie you never knew you wanted. Dracula vs. Frankenstein's Monster vs. The Mummy! Whoever wins, we lose.
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    Their names are immortal: Dracula, Frankenstein's Monster, The Mummy. Now, together for the first time, we hear these three classic monsters battling each other for their very existences. When Van Helsing gets reports of vampire attacks in Turin, he discovers that there is more going on their than he realizes. Soon he is not only after a vampire, but also a mummy hell-bent on resurrecting its lost queen. But the resurrection spell raises more than just a pharaoh of old; it brings life back to an old, familiar foe: Count Dracula. The vampire wants revenge on the man who slayed him, and he is willing to do anything to get it. To complicate matters, there is a large brute terrorizing the city, who is being hunted by its creator, Dr. Frankenstein. This monster, wanting little more than to be left alone, goes on a killing spree that draws the attention of not only Van Helsing, but of his monstrous foes as well. Who will survive the encounter when these three monsters finally meet? And will anyone be left alive when they win? This is the monster movie you never knew you wanted. Dracula vs. Frankenstein's Monster vs. The Mummy! Whoever wins, we lose.
  • Carmen has been alive for more than 100 years, a short life for some vampires. Even now she remembers when she was turned to the undead. It was a frightful night in 1888 when she ran into Jack the Ripper. How does she survive her encounter with him? Only Carmen knows.
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    The first story-arc culminates here in this oversized issue. What happens after the werewolves and vampires attack each other, and the aliens destroy the moon? Who actually wins?   About the Series: Vampires vs. Werewolves vs. Aliens Aliens have invaded the planet and have begun taking humanity off-world as their slaves. But the vampires and werewolves have something to say about these interlopers coming to steal their food. They must fight the aliens in order to save us all… so they can continue to feed! Whoever wins, we lose.
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    THe werewolves need help, and so they ask for it from the worst person imaginable.   About the Series: Vampires vs. Werewolves vs. Aliens Aliens have invaded the planet and have begun taking humanity off-world as their slaves. But the vampires and werewolves have something to say about these interlopers coming to steal their food. They must fight the aliens in order to save us all… so they can continue to feed! Whoever wins, we lose.
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    Carmen's alliance with the Kadomar leaders goes sour after Angeline discovers just what's been going on. Will they be able to save themselves before it's too late? Find out in issue 3!   About the Series: Vampires vs. Werewolves vs. Aliens Aliens have invaded the planet and have begun taking humanity off-world as their slaves. But the vampires and werewolves have something to say about these interlopers coming to steal their food. They must fight the aliens in order to save us all… so they can continue to feed! Whoever wins, we lose.
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    Is the vampire coven making an alliance with the Kadomar? And if they do, what will the werewolf pack have to say about that? Find out more in the pages of issue 2!   About the series: Vampires vs. Werewolves vs. Aliens Aliens have invaded the planet and have begun taking humanity off-world as their slaves. But the vampires and werewolves have something to say about these interlopers coming to steal their food. They must fight the aliens in order to save us all… so they can continue to feed! Whoever wins, we lose.
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    Vampires vs. Werewolves vs. Aliens Aliens have invaded the planet and have begun taking humanity off-world as their slaves. But the vampires and werewolves have something to say about these interlopers coming to steal their food. They must fight the aliens in order to save us all... so they can continue to feed! Whoever wins, we lose.
  • Not all costumes are a perfect fit… Donald Wright woke up trapped inside a superhero costume. Bestowed with amazing powers, he's forced to battle supervillains against his will. Now, Donald must find out how and why he was chosen for danger. A love letter to 90’s superhero comics, THE SIRE: ORIGINS collects the first three issues of The Sire, originally published by Aftershock Comics and features a stunning cover by fan-favorite Talent Caldwell. WRITER, CREATOR, LETTERER, COLORIST: Michael Dolce ARTIST: Interior art Daniel Leister, ADDITIONAL ART: Talent Caldwell, Tyler Kirkham COVER ARTIST: Talent Caldwell & Michael Dolce E-I-C: Guido Fondoochi
  • One-Shot Adventure in which the party will be looking for the fabled Shadow Blade--a sword with a very bloody history that has been passed down from generation to generation. Suitable for Levels 4-7.
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    The town of Bellgrave is normally a peaceful place. However, a mysterious string of murders suddenly rattles the town, drawing the attention of Inspector C. August Dupin. His prime suspect: a man named Montressor. However, it seems that this shady man isn't the only murderer in Bellgrave. A series of notes bearing the mysterious word "Nevermore" is being delivered around the town. Can Dupin solve the Poe murders before the town is thrown into utter chaos? Based on the writings of Edgar Allan Poe, The Poe Murders promises a tale of horror and mystery. This 120 page graphic novel includes the stories and poems, The Raven, The Cask of Amontillado, The Tell-Tale Heart, The Fall of the House of Usher, and more!
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    The Poe Murders

    $14.99
    The town of Bellgrave is normally a peaceful place. However, a mysterious string of murders suddenly rattles the town, drawing the attention of Inspector C. August Dupin. His prime suspect: a man named Montressor. However, it seems that this shady man isn't the only murderer in Bellgrave. A series of notes bearing the mysterious word "Nevermore" is being delivered around the town. Can Dupin solve the Poe murders before the town is thrown into utter chaos? Based on the writings of Edgar Allan Poe, The Poe Murders promises a tale of horror and mystery. This 120 page graphic novel includes the stories and poems, The Raven, The Cask of Amontillado, The Tell-Tale Heart, The Fall of the House of Usher, and more!
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    Middle Grade Fantasy. The Island of Dren is about a twelve year old boy named Jack. While travelling with his mother to Egypt, Jack's ship is caught in a storm and destroyed. A small group of survivors, including Jack and his mother, wash up on the shores of Dren, an enchanted island, where worms are used as translators, lizards can talk, and magic is alive and well. The people of Dren quickly befriend the weary travellers, after Jack has an encounter with a young girl named Chandra. But when treasure is discovered by the shipwrecked survivors, everything changes and the fate of Dren hangs in the balance. It is then that Jack must make the ultimate decision. Does he side with his countrymen, or his newfound friends on The Island of Dren?
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    Edgar Allan Poe is known for his many works of terror and mystery. So, it's only natural that many people gravitate toward his writings. Every one of the 20+ creators who worked on this project is a fan of Edgar Allan Poe and his stories, and we decided that we would re-imagine some of his poems and stories in some new and different ways. This anthology contains 13 chilling stories by a variety of writers and artists, including Annabel Lee, The Pit and the Pendulum, The Masque of the Red Death, The Oval Portrait, Ligeia, Conversations with a Mummy, Mesmeric Revelation, El Dorado, Dream Within a Dream, The Black Cat, and The Purloned Letter, Tell-Tale Heart. Plus there are two vastly different interpretations of The Angel of the Odd.
  • Sale!
    Edgar Allan Poe is known for his many works of terror and mystery. So, it's only natural that many people gravitate toward his writings. Every one of the 20+ creators who worked on this project is a fan of Edgar Allan Poe and his stories, and we decided that we would re-imagine some of his poems and stories in some new and different ways. This anthology contains 13 chilling stories by a variety of writers and artists, including Annabel Lee, The Pit and the Pendulum, The Masque of the Red Death, The Oval Portrait, Ligeia, Conversations with a Mummy, Mesmeric Revelation, El Dorado, Dream Within a Dream, The Black Cat, and The Purloned Letter, Tell-Tale Heart. Plus there are two vastly different interpretations of The Angel of the Odd.
  • Children are constantly complaining about the monster in the closet. As parents, we just shake it off as childhood fantasy. But what if the monsters are real? What if they want something from our children? Jerry is a Collector, and each night he is sent into bedrooms to gather specimens to study so that experts can either fix his world, or help them find a new one.
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    As a child your teddy bear was there to love and protect you from things that go bump in the night. When you outgrew them, they were cast aside and forgotten. Teddy Scares are those bears, now with a new home: the Garbage Dump. With no home they wander endlessly, searching for someone new to hug and cuddle them. All they want is your love. Your parents were right... you should've been nicer to your toys! The Teddy Scares zombie teddy bears are back from the grave starring in four eerie tales that are sure to scare the stuffing out of you! Based on the popular toy line of the same name
  • Tales of the Bizarre #3 In this issue, we have three short tales including one about a man who tries to learn about Remote Viewing, and a group of archeologists make the ultimate discovery in an Egyptian tomb.
  • Tales of the Bizarre #2 - Curse of Frankenstein Frankenstein's Monster cannot die. So what happens to him after over a hundred years of wandering the Earth? He tries to be a member of society. He gets a job. He makes friends. But everyone still sees him as a monster. It is his creator's curse for all eternity.
  • A pair of astronauts land on a deserted planet to take a survey for colonization, however they find that the planet isn’t as deserted as they thought it was and they accidentally kill the inhabitant’s queen. Can they make it off the planet before the citizens take their revenge?
  • School children are taught by robots - also known as T.C.H.E.R.s. These machines were seen as more efficient, and because of their programming, it was guaranteed that every student would be given the exact same education. Complacent that their children were getting the best education possible, no one thought to check what they were actually being taught - until the students across the country suddenly revolted.
  • The party is hired by the town's governor to investigate attacks on merchant caravans coming into town. The town is on a major trade route and depends on these caravans to survive. During their investigation, the party discovers that it is a local merchant that is behind these attacks because he wants to have a monopoly on trade in the town.
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    Back in 1957, Ed Wood brought us a movie about aliens who tried to raise the dead in order to destroy humanity in order to prevent us from causing a galaxy destroying weapon that they believed we would one day create. This was Plan 9 from Outer Space. Obviously, plans 1 through 8 failed, and (spoiler alert, but frankly the movie has been out for 63 years now, so there shouldn't be much to spoil) so did Plan 9. But what happened in the years since 1957? Did the aliens just give up? Were they going to cease their plans to stop us and save the galaxy? Of course not. Almost 60 years have passed, and in that time, they have attempted to destroy us nearly 50 more times, and humanity has become quite adept at fighting them off. But today, they are coming back for their 59th plan, a plan that is so nefarious, it just might work. How will the aliens try to destroy humanity this time? Just look in your hand. That little device that's always by your side and that you could never live without. They will destroy us using our own cell phones.
  • Sale!
    Back in 1957, Ed Wood brought us a movie about aliens who tried to raise the dead in order to destroy humanity in order to prevent us from causing a galaxy destroying weapon that they believed we would one day create. This was Plan 9 from Outer Space. Obviously, plans 1 through 8 failed, and (spoiler alert, but frankly the movie has been out for 63 years now, so there shouldn't be much to spoil) so did Plan 9. But what happened in the years since 1957? Did the aliens just give up? Were they going to cease their plans to stop us and save the galaxy? Of course not. Almost 60 years have passed, and in that time, they have attempted to destroy us nearly 50 more times, and humanity has become quite adept at fighting them off. But today, they are coming back for their 59th plan, a plan that is so nefarious, it just might work. How will the aliens try to destroy humanity this time? Just look in your hand. That little device that's always by your side and that you could never live without. They will destroy us using our own cell phones.
  • The party is hired by a servant in Ashcroft Manor to discover which of Lord Ashcroft's heirs has stolen his prized dagger. The party must investigate and find clues as to who has stolen the artifact, while dodging the family and dealing with their own internal politics. Suitable for all levels.
  • The party arrives in town one evening. Sometime during the night, the town is put into a panic by the brutal murder of a family. The party is asked to investigate. However, the next morning the family is found alive, and no one seems to remember anything happening the night before, only for the family to be brutally murdered again that night. The party needs to investigate what is happening here, and discover that this town is much more than meets the eye.
  • The town is experiencing some problems with the water. The fish have all fled, their sacred trees are dying, and the water in all the wells have become undrinkable. The river itself seems to have been tainted by some unknown source. The party will have to find the source of the contamination, and save it from the cult doing Delta Bottom harm.
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    What happens when we die? Well, your players can find out in this new campaign which will begin with them dying, and take them on a long journey through the Kingdom of Death. Based on a mixture of mythologies, including Ancient Greek myths, Dante's Inferno, and Milton's Paradise Lost, this campaign will take your players through the bowels of Hell itself and have them emerge on the other side. Will your players be able to fight their way back to the world of the living? Or will they remain in the Underworld for all eternity? So, what's the catch? Well, of course in order to start this campaign, you'll have to kill all your players. Sounds like fun, right? This is a 5e campaign book, to use with your next ttrpg game night!
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    Kingdom of Death

    $38.99
    What happens when we die? Well, your players can find out in this new campaign which will begin with them dying, and take them on a long journey through the Kingdom of Death. Based on a mixture of mythologies, including Ancient Greek myths, Dante's Inferno, and Milton's Paradise Lost, this campaign will take your players through the bowels of Hell itself and have them emerge on the other side. Will your players be able to fight their way back to the world of the living? Or will they remain in the Underworld for all eternity? So, what's the catch? Well, of course in order to start this campaign, you'll have to kill all your players. Sounds like fun, right? This is a 5e campaign book, to use with your next ttrpg game night!
  • One-Shot Holiday-Themed Adventure in which the party has to find the children stolen by slavers, and fight through magical Gingerbread Golems. Suitable for Levels 3-5.
  • Okay. So I’m dead. It’s not so bad. Is it? This is the first question Bobby Barnes asks himself as he stands over his dead body at the scene of the tragic car crash that ended his life. He is furious with his girlfriend Brittany, who was the driver and he follows the investigating officers to the hospital to confront her. But when he gets there, gazing at her prone and broken body, he has a change of heart, and he decides that no matter what, instead of causing harm to her, he is going to make sure that no harm comes to her again. As her body shuts down though, Bobby must figure out how to get her heart started again, which is a difficult task because he cannot physically touch anything. How will he protect his girlfriend, Brittany, if she doesn't survive the night?
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    Abby would be your typical teenager - that is, if she wasn't part of a secret organization tasked with tracking down meta-humans. She doesn't agree with what she's doing, but when Agent Smith tells her she will be infiltrating a school to find a dangerous meta, she knows she has no choice because disobeying means that her brother will end up in their special meta-human prison. When she meets her target, she realized that he is not as dangerous as she was led to believe. She must make the choice between saving a boy she barely knows, or turning him over to the Agency to be incarcerated. Either choice she makes, she loses.
  • Many years ago, Tom Stevenson was a soldier and became one of the founding members of a secret program called Project: Hercules. Now, he has returned to where it all started, an abandoned military base out on Long Island called Camp Hero. While exploring the old base, he discovers the base is not as abandoned as one would believe. Project: Hercules is still up and running with deadly results.
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    Abby and her brother, Mike, are keeping a secret from their mother: Mike has super powers. At eight years old, Mike has the ability to make objects around him spontaneously combust. Abby, knows that his life would be in danger if anyone found out about this, so she has kept it hidden from everyone for over a year. One night, while their mother is at work, a group of men kidnap Mike. Abby knows why they have come and calls the police. That proves to be a mistake, since they seem incapable of doing anything about it. So, with no other choice, Abby goes to find him herself. She breaks into a secret government building and fights her way through Agents on her quest to save her brother. What she doesn't realize is that it's her that they've been after this whole time.
  • Eddie Eagan is your typical high schooler, with one minor exception. Eddie can make anything he imagines become a reality. Unfortunately for Eddie, his ability has made him a target of a group called the M.H.D.A. They deem him too dangerous to run free. Eddie must make a choice: Does he run for the rest of his life? Or does he go quietly with the Agents who want to lock him away for life?
  • "Why does trouble always follow me around?" That's what Christine can't help but thinking when she runs into the Quickmart for a simple snack and has a run in with a lady and her pet tiger. Christine just wants to have a snack, but she can't just sit by as the woman terrorizes everyone around her.
  • The final chapter of the High School Heroes series begins. Discover how it all ends. On the run, fugitives from justice, Christine and her friends search out the only people that can clear their names--the M.H.D.A. But the die has been cast, and the plans of the M.H.D.A become clear as an army of cloned meta-humans begins marching on the nation’s capital. Christine and the others must now decide whether or not to stand and fight, or to run and hide. They are outnumbered. They have no help coming. They are out of options. Beyond that, Christine must face the ultimate challenge. How can she stop the mysterious Director, and the M.H.D.A. army when she refuses to kill anyone? Join in the final tale of the High School Heroes as they face their greatest challenges. For them, life will never be the same again.
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    The final chapter of the High School Heroes series begins. Discover how it all ends. On the run, fugitives from justice, Christine and her friends search out the only people that can clear their names--the M.H.D.A. But the die has been cast, and the plans of the M.H.D.A become clear as an army of cloned meta-humans begins marching on the nation’s capital. Christine and the others must now decide whether or not to stand and fight, or to run and hide. They are outnumbered. They have no help coming. They are out of options. Beyond that, Christine must face the ultimate challenge. How can she stop the mysterious Director, and the M.H.D.A. army when she refuses to kill anyone? Join in the final tale of the High School Heroes as they face their greatest challenges. For them, life will never be the same again.
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    What if you discovered you had the ability to read minds? What would you do with that power? On Christine Carpenter's first day of her sophomore year at Thomas Jefferson High School she makes a startling discovery. She can hear peoples' thoughts. After convincing herself she's not going crazy, Chris must learn to control her amazing mind-reading ability. Using her power she quickly realizes her crush, the captain of the football team, is also blessed with a special ability. She is soon sucked into a world she never thought possible when two more of her classmates, and a teacher, turn out to have powers as well. What are they meant to do with their special gifts that can either help, or harm others? Christine soon finds out when a monster, lurking in the depths of her school, threatens to murder the student population. When it becomes apparent that the creature is someone she knows, she must decide whether to try and save him, or destroy the beast. If she chooses destruction, can she live with the consequences?
  • What if you suddenly had everything you thought you wanted? Would your life be perfect? Or would something still be missing? When Christine's powers stop working, she is lost. But she soon realizes that she can now lead the normal life she's wanted for the last year. However, she soon discovers that normal isn't all it's cracked up to be. She is bored and frustrated, especially when he friends leave her behind to chase down a dangerous and mysterious villain who may or may not be Christine's grandfather. Christine knows she can't sit on the sidelines while her friends put themselves in danger to protect her. She knows that no matter what, she needs to get her powers back. So, she sets out on a journey across the country to find the one person who can possibly give them back to her: Quinn. What she discovers though, is that the M.H.D.A.'s plot runs much deeper than she believed. Smith and his minions have been amassing an army, and in their ranks, Christine sees more than a few familiar faces. Will Christine make a deal with the devil to get her powers back? Or will she watch as Smith and Quinn destroy the world?
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    What if you suddenly had everything you thought you wanted? Would your life be perfect? Or would something still be missing? When Christine's powers stop working, she is lost. But she soon realizes that she can now lead the normal life she's wanted for the last year. However, she soon discovers that normal isn't all it's cracked up to be. She is bored and frustrated, especially when he friends leave her behind to chase down a dangerous and mysterious villain who may or may not be Christine's grandfather. Christine knows she can't sit on the sidelines while her friends put themselves in danger to protect her. She knows that no matter what, she needs to get her powers back. So, she sets out on a journey across the country to find the one person who can possibly give them back to her: Quinn. What she discovers though, is that the M.H.D.A.'s plot runs much deeper than she believed. Smith and his minions have been amassing an army, and in their ranks, Christine sees more than a few familiar faces. Will Christine make a deal with the devil to get her powers back? Or will she watch as Smith and Quinn destroy the world?
  • The 3rd book continues the adventures of Christine and her friends as they complete their sophomore year of high school and prepare for their summer vacations. Before any of their plans come to fruition, their old mentor, Mr. Quinn, returns after a nearly two month absence with a mission specifically for Christine - steal the Shroud of Turin. Christine finds herself playing double-agent for the MHDA as she is forced to go along with Quinn’s plans and make herself an international criminal. Soon she learns what the MHDA plans on doing with the Shroud and doesn’t know who to trust. Also on Quinn’s team is another operative names Klaus from a German agency . At first, she can’t stand him, but as they work together, the closer she gets to him. Now, not only is she torn in her sense of duty, but also in her affections. How will she fix her love life while stopping both Quinn and the MHDA from obtaining the Shroud and possible destroying human life as we know it?
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    Delve into darkness as Hero Heist ups the ante in the High School Heroes series. The 3rd book continues the adventures of Christine and her friends as they complete their sophomore year of high school and prepare for their summer vacations. Before any of their plans come to fruition, their old mentor, Mr. Quinn, returns after a nearly two month absence with a mission specifically for Christine - steal the Shroud of Turin. Christine finds herself playing double-agent for the MHDA as she is forced to go along with Quinn’s plans and make herself an international criminal. Soon she learns what the MHDA plans on doing with the Shroud and doesn’t know who to trust. Also on Quinn’s team is another operative names Klaus from a German agency . At first, she can’t stand him, but as they work together, the closer she gets to him. Now, not only is she torn in her sense of duty, but also in her affections. How will she fix her love life while stopping both Quinn and the MHDA from obtaining the Shroud and possible destroying human life as we know it?
  • Lizard men. Time travel. Genetic experiments. What really went on at the Camp Hero Military Base? Camp Hero continues the adventures of Christine and her friends as they delve deeper into the legacies of their grandfathers. On the day Christine's baby brother is born, Christine is given a vision of a young boy being taken into custody by the MHDA - Meta-Human Detection Agency. Obsessed with finding the boy before the MHDA can get to him, Christine and her friends go on a quest to rescue him. The journey takes them to Camp Hero, where their grandfathers once trained. There, the teens discover secrets about themselves, their grandfathers, the MHDA, and their science teacher, Mr. Quinn. Now they must deal with the burden of these secrets, even as they try and rescue the mysterious boy from the clutches of the MHDA.
  • Sale!
    Lizard men. Time travel. Genetic Experiments. What really went on at the Camp Hero Military Base? Camp Hero continues the adventures of Christine and her friends as they delve deeper into the legacies of their grandfathers. On the day Christine’s baby brother is born, Christine is given a vision of a young boy being taken into custody by the MHDA - Meta-Human Detection Agency. Obsessed with finding the boy before the MHDA can get to him, Christine and her friends go on a quest to rescue him. The journey takes them to Camp Hero, where their grandfathers once trained. There, the teens discover secrets about themselves, their grandfathers, the MHDA, and their science teacher, Mr. Quinn. Now they must deal with the burden of these secrets.
  • Sale!
    What if you discovered you had the ability to read minds? What would you do with that power? On Christine Carpenter's first day of her sophomore year at Thomas Jefferson High School she makes a startling discovery. She can hear peoples' thoughts. After convincing herself she's not going crazy, Chris must learn to control her amazing mind-reading ability. Using her power she quickly realizes her crush, the captain of the football team, is also blessed with a special ability. She is soon sucked into a world she never thought possible when two more of her classmates, and a teacher, turn out to have powers as well. What are they meant to do with their special gifts that can either help, or harm others? Christine soon finds out when a monster, lurking in the depths of her school, threatens to murder the student population. When it becomes apparent that the creature is someone she knows, she must decide whether to try and save him, or destroy the beast. If she chooses destruction, can she live with the consequences?
  • Sale!
    What if you discovered you had the ability to read minds? What would you do with that power? On Christine Carpenter's first day of her sophomore year at Thomas Jefferson High School she makes a startling discovery. She can hear peoples' thoughts. After convincing herself she's not going crazy, Chris must learn to control her amazing mind-reading ability. Using her power she quickly realizes her crush, the captain of the football team, is also blessed with a special ability. She is soon sucked into a world she never thought possible when two more of her classmates, and a teacher, turn out to have powers as well. What are they meant to do with their special gifts that can either help, or harm others? Christine soon finds out when a monster, lurking in the depths of her school, threatens to murder the student population. When it becomes apparent that the creature is someone she knows, she must decide whether to try and save him, or destroy the beast. If she chooses destruction, can she live with the consequences?
  • Sale!
    What if you discovered you had the ability to read minds? What would you do with that power? On Christine Carpenter's first day of her sophomore year at Thomas Jefferson High School she makes a startling discovery. She can hear peoples' thoughts. After convincing herself she's not going crazy, Chris must learn to control her amazing mind-reading ability. Using her power she quickly realizes her crush, the captain of the football team, is also blessed with a special ability. She is soon sucked into a world she never thought possible when two more of her classmates, and a teacher, turn out to have powers as well. What are they meant to do with their special gifts that can either help, or harm others? Christine soon finds out when a monster, lurking in the depths of her school, threatens to murder the student population. When it becomes apparent that the creature is someone she knows, she must decide whether to try and save him, or destroy the beast. If she chooses destruction, can she live with the consequences?
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